Test and share
How to Publish Your PromptBlox Game to Roblox
Export a saved game, test it in Roblox Studio, then publish the version you want people to play. Publishing and making a game public are separate steps.
Check that the build is ready to export
Open the saved project in PromptBlox and wait for its current build or refinement to finish. Choose Export when the workspace offers it, then download the .rbxlx place file. Keep a copy with a name that helps you recognize the version.
If the build is paused or stopped, read its recovery options first. An unfinished attempt may not have a complete scene to export. Do not assume an empty preview means the saved project has been deleted; check Library, History, and the build status.
Open the place in Roblox Studio
Use Roblox Studio on a supported Windows or Mac computer. Open the downloaded .rbxlx file as a place. Follow Install and open Studio for the setup steps.
Keep the original download before editing. Confirm that the world, scripts, and intended starting area are present.
Complete a playtest
Start from the normal player spawn. Complete the main activity and check its reward, failure recovery, and restart. A museum quest should let you reach its exhibits and finish the quest; a delivery game should let you collect, deliver, and receive the reward.
Test the controls and interface on the devices you intend to support. For multiplayer games, test with more than one player. Fix blocking problems before inviting a wider audience. The Roblox Studio guide gives you a repeatable checklist.
Publish the tested version
- In Studio, choose File → Publish to Roblox.
- For a new experience, enter its name and description, choose the correct Creator and supported devices, then select Create.
- For an existing game, verify the destination experience and place before publishing over it. Wait for confirmation.
Choose who can play
New experiences are private by default. In Creator Dashboard, select the experience and open Configure → Settings to review its Audience settings. Complete the publishing and access requirements shown for your account before changing availability.
For restrictions and tester permissions, follow Share with friends. Saving a place to Roblox and granting public access are separate actions.
Do not describe the game as publicly available until another eligible account can open its Roblox page and join.
If you use Publish to Roblox in PromptBlox
When that action is available, follow its account-connection and destination instructions. Publishing through PromptBlox still depends on Roblox permissions, account eligibility, and the result of the publish request.
Wait for a confirmed result and open the returned Roblox destination to check it. A connected account or a finished scene preview alone is not confirmation that a game is live.
Check the version your players receive
After publishing, join through the Roblox game page and repeat the first objective. Confirm that the current version loads, the controls work, and the completion or reward still happens.
Use actual gameplay screenshots for the game's presentation. Explain the activity plainly and make the supported devices match what you tested. Then use the sharing guide to organize a first playtest with friends.
Official reference
See Roblox's publishing documentation for current eligibility, audience requirements, and any applicable fees. This walkthrough is written by PromptBlox.
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