# Make your next Roblox game

Practical tutorials for planning, building, testing, and sharing with PromptBlox. Start with an idea, then work toward a complete player experience.

## Start with your idea

You describe the world and gameplay you want to create. Choose a focused first loop, generate it, then improve the result through playtesting and refinements.

- [Choose what kind of game to make](/guides/choose-game-type): pick an idea by what players do and keep the first version small. There is no list of game types to choose from.
- [Learn prompting basics](/guides/write-good-prompt): describe the world, connected layout, interactions, and controls.
- [Copy the Prompt Guide](/docs/prompt-guide): give your AI assistant a full brief and explore the Skyroot Archipelago example.

## Make a game your way

Pick the guide that matches your device or your setup.

- [Make a Roblox game on mobile](/how-to-make-roblox-game-on-phone): build and refine in a phone or tablet browser, then test on a computer.
- [Make a Roblox game on a Chromebook](/how-to-make-roblox-game-on-chromebook): build in the browser and move to a Windows or Mac computer for Roblox Studio.
- [Start without Roblox Studio](/roblox-game-without-studio): see what happens in the browser and when you need Roblox Studio.
- [Build with your coding agent](/guides/coding-agent): connect the AI coding agent on your computer and ask it to make and change your games.
- [Roblox game ideas for beginners](/blog/roblox-game-ideas-for-beginners-no-coding): starter ideas with prompts you can adapt.

## Game genres

PromptBlox has no templates. You can describe any kind of Roblox game and it is built from your description. These pages explain how common kinds of games work, what to describe, and what to test in Roblox Studio.

- [Roblox obby maker](/roblox-obby-maker): plan, build, and test an obstacle course.
- [Roblox obby obstacles](/obby-obstacles): obstacle ideas and what to check in a playtest.
- [Roblox tycoon maker](/roblox-tycoon-maker): plan, build, and test an earn-and-buy loop.
- [Roblox simulator maker](/roblox-simulator-maker): collecting, upgrades, and new zones around a clear goal.
- [Roblox RPG maker](/roblox-rpg-maker): quests, enemies, loot, and leveling in a first adventure.
- [Roblox survival game maker](/roblox-survival-game-maker): gathering, crafting, hunger, and threats at night.
- [Roblox horror game maker](/roblox-horror-game-maker): lighting, sound cues, a monster with rules, and a way out.
- [Roblox tower defense maker](/roblox-tower-defense-maker): enemy paths, waves, tower placement, and upgrades.
- [Roblox roleplay game maker](/roblox-roleplay-game-maker): a town with jobs, homes, vehicles, and places to meet.
- [Roblox story game maker](/roblox-story-game-maker): chapters, puzzles, a chase scene, and an escape.
- [Roblox racing game maker](/roblox-racing-game-maker): a track, cars players can drive, checkpoints, and a lap timer.
- [Roblox fighting game maker](/roblox-fighting-game-maker): arenas, move kits, cooldowns, and rounds.
- [Roblox murder mystery maker](/roblox-murder-mystery-maker): secret roles, fair rounds, clues, and hiding spots.
- [Roblox sports game maker](/roblox-sports-game-maker): a field, ball physics, teams, and a match clock.
- [Roblox paintball maker](/roblox-paintball-maker): team areas, cover, and tagging rules.
- [Roblox FPS arena maker](/roblox-fps-arena-maker): routes, cover, spawns, and match rules.

## Build and improve

Turn a promising first version into something players can understand and enjoy. Work from a specific goal or an observed problem.

- [Fix and refine a game](/guides/fix-broken-game): report the problem, preserve what works, and verify the repair.
- [Avoid common mistakes](/guides/common-mistakes): keep scope, navigation, interface, and testing under control.
- [Add items and mechanics](/guides/add-items): connect an object's appearance to its purpose in the game.

## Test and share

The scene preview is a useful view of the world. The exported game is where you check the complete player experience.

- [Customize and test in Roblox Studio](/guides/customize-in-studio): inspect player scale, complete the loop, and check touch and multiplayer behavior.
- [Install and open Roblox Studio](/guides/install-roblox-studio): set up Studio and open your exported game as a place.
- [AI for Roblox Studio](/roblox-studio-ai): compare Roblox's built-in Assistant, Studio plugins, and tools that hand a place file to Studio.
- [Publish your game](/guides/publish-your-game): export the tested version and review Roblox's publishing requirements.
- [Share with friends](/guides/share-with-friends): send the right link and organize a useful playtest.
- [Find your first players](/guides/get-first-players): present the actual game and turn feedback into improvements.
- [Explore shared games](/explore): browse games other PromptBlox creators chose to share and open a preview of each one.
- [Prepare an avatar Marketplace item](/guides/marketplace): understand the difference between a game object and a publishable avatar asset.

## Grow your game

Give players a reason to return and understand the options for earning from your work. These guides cover practical design and monetization decisions, with PromptBlox examples and links to Roblox's current documentation.

- [How to make a viral Roblox game](/guides/make-viral-roblox-game): develop a clear hook, replay value, and moments people want to share.
- [Help players discover your game](/guides/roblox-discovery): match your presentation to the playable experience and understand recommendations.
- [Use Roblox analytics](/guides/roblox-analytics): turn player data into a focused revision.

## Earn on Roblox

Original PromptBlox walkthroughs cover the Roblox setup, practical examples, and things to verify. Each links to the official reference for current requirements.

- [How to make money from a Roblox game](/guides/make-money-on-roblox): compare earning options, plan a shop, and understand Robux and cashing out.
- [Choose a monetization method](/guides/roblox-monetization): match the purchase to a clear player benefit.
- [Add game passes](/guides/roblox-game-passes): create a pass and connect purchases and returning-owner benefits.
- [Sell items and currency](/guides/roblox-developer-products): create repeatable purchases with reliable inventory delivery.
- [Understand Creator Rewards](/guides/roblox-creator-rewards): separate qualifying activity from ordinary visits.
- [Understand DevEx and cashing out](/guides/roblox-devex): review eligibility, requests, and confirmed payouts.

## Understand your build options

Light, Medium, High, and Ultra are build-quality choices. Your subscription determines the options and allowance available to your account. Builds and refinements use allowance for the work they perform; larger requests can take longer and use more.

Check [Plans and pricing](/pricing) and your account before starting a larger project. Read the [v2.0 release notes](/patch-notes/v2-0-0) for what changed, including saved drafts, continuation, Game Graph, and imports.

## Ready to build

Open [Create](/create) with one main activity, a connected world, and a clear first objective. Leave room to playtest and refine before expanding.
